
NEW DESIGNS
This page reports new ideas
in shoebox layout design,
both serious and whimsical. It will be growing.
Two-Shoe Hill Mine

Jon Songøygard, who lives
in Norway, has explored the use of a 3-D traverser in a shoebox layout in Two-Shoe
Hill Mine. The layout is designed to fit the "standard" shoebox of
33x12x18 cm, and rolling stock would consist of a small Roco HOe locomotive and ore
wagons.
Jon explains operations this way: "The railroad begins within the Mine (upper
left). This is also the operator's spot to fiddle cars (or simply fill them with
crushed minerals). From the mine, tracks appear in open air for a short stretch,
before entering a new tunnel (upper right). This is supposedly the entrance
to an unmodeled area where there's a long "fork" track arrangement.
"Finally, the train enters the scene again, this time at quay level, where another
"fork" (visible!) lets the train back to the quayside for loading and unloading
from the boats there."
Jon's biggest innovation is on the traverser,
where he's incorporated vertical movement (on the slant -- see cross-section A-A
at right). The "mine" track is elevated about 3 cms above the tracks
on the quay. Jon explains, "I'm not sure whether this has been done before (or
whether it works), but I think it could be a great space-saver, not only here but
also on micro layouts larger than this one.
"The lowest (front) level can be built on a 1" thick blue foam board. Here
(lowest left) I've drawn in a water tower and an office. I was thinking of naming
the layout Boot Hill Mine, but found that name a bit too 'rundown' -- and
besides, there's no room for boots in this box!"
All in all, Two-Shoes Hill Mine packs a lot of action and innovation in a
very small layout!
A Classic Inglenook
in a Shoebox!
John Tryon Hubbard, who lives in Florida,
has a small collection of classic AHM Minitrains HOn30 rolling stock (HO scale on
9mm track). He tried assembling a pair of switches and some track in a shoebox-sized
space -- and discovered that he could make a Classic Inglenook switching puzzle!
(Each square in the photo is one inch on a side.)
What makes the configuration possible is the small size of the four-wheel tram wagons
plus the short wheelbase of the locomotive (here missing its superstructure). The
capacities of the sidings are, from the front, 5,3 and 3 cars; and the headshunt
(yard lead) holds a loco and 3 cars.
The game begins with eight cars distributed on the sidings. The goal of the game
is to select five of the cars at random (perhaps by pulling numbers from a hat) and
then make up an outgoing train from those five cars in the sequence drawn. This
simple sounding task can become surprisingly complex in very short order!
John notes: "I am still not sure about the uncouplers. I presume that an uncoupler
can be devised that cosists of a small platform that rises vertically between the
tracks." I've successfully used bits of transparent plastic as uncoupling ramps
with this stock, but the curved sidings might be tricky! Experimentation will be
required.
To learn more about Inglenook switching games, go to the Shunting Puzzle Page. For more about John Hubbard's work, see his website.
Two Levels, Inside and Out

I designed this surprising little shoebox
for a friend who fondly remembers the "coal tram" in the basement of his
high school many years ago. It's a two-level plan, with a train coming in from the
left at the higher level and ducking behind the cutaway building. In front, we can
see a cutaway view of the cellar, with the incoming train visible through the cellar
windows and the open coal chute. A very small portion of the ground floor is suggested
at the top -- shown as a purple band of color in the drawing.
Built into the cellar floor 3 inches below ground level is a tiny tramway that runs
from the coal bunker to the furnace room. It can be human-powered, by powering the
little coal car with an underfloor motor block (like a Spud) and attaching a pushing
figure. Or, if you prefer, the coal car can be pushed and hauled by a very small
battery-powered loco.
The shoebox is placed on its side, with the 7-inch dimension as its height, to accommodate
the two levels (the shoebox is outlined in red in the drawing). Operation is simple
and fun. The incoming train (a loco and one coal wagon) is loaded on the cassette
and proceeds very slowly past the building and behind it, being visible from the
cellar. The coal is unloaded through the coal chute, partly into the tramway car
and partly onto the pile in the bunker. The delivery train departs, and the tramcar
is pushed over to the furnace and dumped. Then it returns to the coal bunker, and
the sequence repeats.
The two roads were designed as Gn15 at ground level (1:22.5 scale on 16.5mm gauge),
with Gn10 (1:22.5 scale on 9mm gauge) in the cellar. But really any combination of
gauges can work well -- including O and On30/O16.5 or On18/O9, or even HO and HOn30/OO9.
Careful, stage-type lighting is essential to the success of this layout -- the cellar
should be somewhat dim and mysterious, while the "outdoors" should be filled
with sunlight (that shines through the windows). Properly mounted, this little stage
picture can provide a stunning effect!
Dual
Gauge + Overhead Work = Shoebox Delight
Jon Songøygard, from Arendal,
Norway, has concocted the first dual-gauge, railway and tram (trolley) line to fit
in a shoebox!
Endal Street is set in the center of town, where the buildings are close together
and the action is intense. It features a standard gauge (normal gauge) trolley line
running in the street under wire, and a narrow-gauge railway delivering freight to
the industries in the center city.
Jon comments, " I've found there's not much room for turnouts in shoeboxes.
Instead, on this plan I've substituted a removable sector plate and a train turntable.
"Tram cars and single-car freight 'trains' must be turned on the table to travel
from the station to the outskirts of town (at the sector plate). Notice the 'stopper
pole' placed inside the turntable pit to prevent 'shortcuts'!"
All traffic originates at the sector plate, which is also used as a "fiddle
yard". The tram/trolley car moves via the turntable to the station at the front,
loads its passengers and returns via the turntable. |


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The narrow-gauge freight traffic has to avoid interfering with the tram schedule.
It waits in the center-track "yard" while the trolley is traveling through
town. Then, when the car has departed, the little loco gets busy delivering freight
cars, one at a time, to the industry on the back track and the LCL dock at the end
of the station platform in front.
There's a lot of fun and many modeling challenges crammed into this very small space.
Notice in Jon's sketch that he has opened up the back of the shoebox top, so the
operator can see what is going on inside. This is an essential operating ingredient,
but it also provides a handy signboard to advertise the layout's name! "Endal
Street", by the way, comes directly from the name of Jon's home town.
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